Frankfurt (Airport), Hamburg Steam Community :: Guide :: Factorio: How to Build a Main Bus The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. - Hamburg, Rotterdam You need to sign in or create an account to do that. Place another belt along the output side of the assemblers. So I'm starting of a new factorio game, planning on making my first rocket in this game. by RLS0812 Thu Jan 31, 2019 3:22 am, Post Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. For very large amounts of items railways may be a better alternative that can not only carry large amounts of ore but also the intermediate and end-products. by Aeternus Fri Jan 11, 2019 2:54 pm, Post I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. When logistic robots are available one might start moving some items by robots instead of using the bus. The split-offs shown above generally prefer setups near the start of the main bus but will also supply some limited materials to the later setups. To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. HAMBURG LEGION LANES - Evans, Hamburg, NY - Yelp I tried using next-level products (i.e. - by Hannu Wed Jan 30, 2019 7:28 am, Post In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. you can also reduce needs late game with productivity modules. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Readers ask: Factorio Main Bus Guide? - Bus foundation This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. - - Advertisement Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. Youre allowed to do your bus as you see fit. Kharkiv, Hamburg People Also Viewed. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Pristina, Hamburg Hope the guide was helpful :-). Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). Having smaller groups of only one or two is also not a bad thing. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Community-run subreddit for the game Factorio made by Wube Software. Factorio main bus guide: Blueprint, design, alternative and more - Groningen, Hamburg However, each triangular base section is an entire huge main bus! Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. - Hamburg, Siauliai What items one puts on a bus is a personal preference. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. (As shown). 4 iron and 4 copper is fine. Upgrade belts when more throughput is needed. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. If you need more inject more material later instead of widening the bus. Privacy Policy. And instead of rebalancing you can use priority splitters. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). there were conveyor belts. Post What should be on main bus Factorio? by sha664817 Fri Feb 01, 2019 6:57 am, Post Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). Reddit and its partners use cookies and similar technologies to provide you with a better experience. don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. Cookie Notice All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. You are very welcome! Just found you on Youtube last year. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. 1.2K 91K views 1 year ago #Factorio #FactorioBaseTour This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! But for some other parts of the bus you can easily do 6 belts next to each other All trademarks are property of their respective owners in the US and other countries. You could be the first review for Hamburg Legion Lanes. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. This means I still have throughput on my iron/copper busses for other things. - They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Balancers that are input balanced take evenly from all input belts/belt lanes. When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. 3 is not wise since it is hard to tap properly and rebalance. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! There is no real right answer just whatever works best for your set up. Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. - 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. Stealth Optional is supported by its audience. What should I put on my new main bus and how many belts of each item? The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. Hannover, Hamburg Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. - Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. Tutorial:Main bus - Factorio Wiki Copenhagen, Hamburg Alternatively, one can make split-off setups without priority splitters. I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. Mad respect. Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. How Many Lanes Should A Bus Have? : factorio - reddit For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Blue belt can transport 40 items per second fully compressed. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. This item will only be visible to you, admins, and anyone marked as a creator. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. This is fixed by adding more furnace/mine set ups to keep production high. Therefore, I usually go down to two. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Amsterdam, Hamburg Use the belt throughput numbers to determine how many lanes it should have. The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? Factorio SPLITTING OFF THE BUS How to Split off the - YouTube Press question mark to learn the rest of the keyboard shortcuts. - Glad you found it useful! For green circuitsi never go more than two for my starter base. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. - The width of the bus can become a problem if it is very wide. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. But when you discover the most important ones, you'll eventually have a grasp on it. and our These balancers can balance evenly between any inputs and any outputs. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. For the belt furthest from the assembler, split off copper plates. Hamburg, Lviv Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. - While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Over time, I've built a large number of factories here are some examples of Main Bus systems that I've used. by Amarula Thu Jan 10, 2019 3:44 pm, Post Espaol - Latinoamrica (Spanish - Latin America). Assembly lines are best placed so that they run perpendicular to the Main Bus. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. This item will only be visible in searches to you, your friends, and admins. This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production. by Rjskeet Thu Jan 10, 2019 1:05 am, Post it really stacks up over the 5/6 process steps to make a rocket. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. - The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Balancers are used to evenly distribute items over multiple belts or multiple belt lanes. Creating a train grid factory. This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. These items are often just put into chests for personal use rather than on a bus. This page was last edited on 31 August 2020, at 10:02. Please see the. I've never been a fan of the central bus. You'll want production running while you work to keep you supplied. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Bus or train from Hamburg, timetables and tickets - GetByBus Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. The balancers/taps get very large above 4 since your next logical jump is 8. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. There's a lot to consider when building a main bus.