Cooldown - 110s. 1. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Array Please keep this in mind while reading. Similar to Bacchus, if you get ganked or get a gank, one of you is probably dead. So realistically, all you are going to accomplish is getting him to 1/4 health and watching him fly away. ) The Solution I think Jormungandr needs more versatility in his kit. He is not a Khepri or Aphro who sits by his team, Jorm is an in your face kind of god. Sorry but you don't know what you're talking about. This only affects Monsters on your side of the Jungle. [god] => Array This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. Array - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. Jormungandrs Basic Attacks do not proc item hit effects. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. This is a build from personal opinions and hope to receive your comments. Ah Sobek, the true ADC. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [scoreVal] => 4 Though I probably didn't need to tell you that. ) ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [god] => Array Excellent Mobility with Path of Flames. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. You can see the most recently updated guides on the browse guides page. [god_id] => 74 Would you like to let the author know their guide helped you and leave them a message? [scoreVal] => 2 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Does this work? [notes] => Similarly to an Athena, a good Terra will chew you up and spit you out. [notes] => If you get frozen, it will hurt. If he misses his chains on you, laugh at him. ( 1. Patch 9.9 by SorHades - 4 months ago. Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. The immediate power and defense also really helps a big tank like Jormm. ) So, I suggest you should use Ymir damage (solo), support. Cloak -> Cloak of Concentration -> Mantle of Discord. ( You can support us ad-free for less than $1 a month! [notes] => There isn't much to the mirror match, if you play better, you will win. [god] => Array This effect can only occur once every 90s. ) Array PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. Both of you do good damage, and this matchup really comes down to your ADC and coordination. But to top it all off, her ice slick thingy procs Jorm's passive. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. ( Your first priority should always be boots, because Jorm is slow to begin with. Patch 6.3 by Karmas Greed - 4 years ago. Jorm can trigger his own passive with his knock up, and it can be difficult to tell whether a given puddle is yours or the opponent's depending on which skin's you ae using. [url] => terra ( PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. She will hurt you, same as she would hurt any tank. ( Learn Jormungandr's skills, stats and more. Personally, I love all four starter options for Jorm, and have no problems going for one over the other. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) Most of the time, the only advice I hear for this matchup is "Don't get frozen" but the problem is, your hitbox is the size of a building and Ymir's freeze is a cone. [display_name] => Ares I've had a Skadi do more than half my health in a single ability, it isn't fun. My player name is Oercane, I'm a casual Smite player who plays support almost exclusively. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. ( When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. ) Your biggest advantage over Ymir are your 1 and ult. Cooldown - 120s. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [notes] => Odin help us. Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. This guide has not yet been updated for the current season. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Smite is an online battleground between mythical gods. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. 3,485 views Feb 7, 2021 59 Dislike Share Garza Gaming Channel 4.13K subscribers This. Feel free to swap it for whatever you'd like. [url] => baron-samedi This is a build from personal opinions and hope to receive your comments. Find the best Jormungandr build guides for SMITE Patch 10.2. Can be upgraded at level 15. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. ( At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. You out damage geb, no contest. This field damages and slows Enemies inside of it every second. You can support us ad-free for less than $1 a month! His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. - Jorm's voice actor, Kellen Goff also voices plushie Jorm. 103. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Extra damage after the first instance is halved. Join the leading SMITE community.Create and share God Guides and Builds. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. [god] => Array Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. Array [god_id] => 23 ) ( Array You can build Chronos before Magus if you want extra cooldown early. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. Your biggest advantage in this matchup, Ares can't ult you. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. Jorm is not a traditional "Help the Team" support. Hey, Im Zathong and this guide is about Jormungandr Build in Smite Season 10. PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% damage mitigation. [scoreVal] => 3 This author would like to receive feedback. Array This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s. ( Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Strong against grouped up enemies (AoE damage). You are healed for 100% of the healing reduced. [scoreVal] => 4 If the Xing Tian is aware of how to proc Jorm's passive (With his 2 or Ult) in time with his ADC's assault, Jorm is pretty dead. SmiteGuru 2014-23. [god] => Array Join the leading SMITE community.Create and share God Guides and Builds. [display_name] => Apollo Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. If you are alone you only gain 40 Physical and Magical Protections. Jorm's primary build should have decent protections, but also some damage so that he can contribute with fights. This consumable heals 125 Health and 75 Mana over 25 seconds. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. ( Array Smite Arena Jormungandr Season 8 Damage Build | Awesome Damage Build with High CC Protection!!! The final item should generally be situational. 1. [scoreVal] => 3 Ganesha will be a rough fight. I want to receive promotions from our partners. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Start Breastplate Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. 1. ( [url] => geb [url] => ymir [scoreVal] => 4 Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. [notes] => Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. [display_name] => Sobek The Smite game packs you more than 100 playable units that are ranked based on overall performance and base stats. Subsequent hits on the same target do half the bonus damage for the next 3s. Combo 3: Venomous Haze -> Submerge -> Consuming Bellow -> The World Serpent. Best build Ymir: Damage (Solo)/Support. [display_name] => Terra Fafnir is a weird opponent to fight as Jorm, he genuinely can't proc your passive (First time I've ever said that), and his damage is lacklucster outside of his ult. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. This caps at 100 power and 20% Lifesteal at 25% Health. If the target has over 2000 Health, your ability bonus damage scales up. ( Stacks provide 1 Physical and Magical Protection. However you choose to play Jormungandr, The SMITEFire community will help you craft the best build for the S10 meta and your chosen game mode. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. This effect can only occur once every 10s. [notes] => He's obnoxious and you really can't do anything to pressure him. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). Amazing Passive: Combustion. Start 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. Q.) Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. [god] => Array ) Smite is an online battleground between mythical gods. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. If you two are alone in lane, you might be able to win a boxing match. That being said, experiment with him and see how you like to play him- warrior or full damage. [god_id] => 35 First off, Skadi just hurts. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. ) [scoreVal] => 4 While Empowered, Jormungandrs basic attack fires at its fastest rate. ( Cooldown - 120s. This Build will grant the auto damage you could never imagine,you could hit up 180! Join the leading SMITE community.Create and share God Guides and Builds. You can be reasonably aggressive in this matchup provided your ADC allows for it. If you secure the killing blow on that target you gain 3 bonus gold and 25% attack speed for 8s, and restore 30 Mana. The extra movement and attacks speed help as well. AURA - Enemies within 55 units have their Attack Speed reduced by 25%. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. This Build Is crazy Fun!! ) You definitely out damage him, and I would say that your wave clear is superior.
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